package zero.tech.games.phz.data;

import zero.tech.games.common.GameConfig;

public class PhzConfig extends GameConfig{
	private int out_card_timer=20;//出牌倒计时
	private int cph_timer=20;//吃碰胡倒计时
	private int bird=0;//打鸟 0不开启 1启用
	private int bird_max=50;//最大打鸟倍数
	private int result_wait_time=5;//小结算倒计时
	private int auto_deposit=0;//自动托管时间 0不自动 60,180,300(处理)
	private int water_mode=0;//抽水模式 0大赢家抽水  1AA抽水
	private int water_num=10;//抽水固定数量 10分 1毛
	private int free_water_num=10;//免房费数量 10分 1毛
	
	private int hupai_need=15;//胡牌需要胡息数
	private int fengding=0;//0不封顶 200封顶 400封顶
	private int big_cal_huxi=100;//大结算胡息数
	private int liuju_zhuang_lose=10;//流局庄家输分数
	private int zhaipai=0;//摘牌
//	private int tianhu_score=100;//天胡分数
//	private int dihu_score=100;//地胡分数
	public int getBird() {
		return bird;
	}
	public void setBird(int bird) {
		this.bird = bird;
	}
	public int getResult_wait_time() {
		return result_wait_time;
	}
	public void setResult_wait_time(int result_wait_time) {
		this.result_wait_time = result_wait_time;
	}
	public int getOut_card_timer() {
		return out_card_timer;
	}
	public void setOut_card_timer(int out_card_timer) {
		this.out_card_timer = out_card_timer;
	}
	public int getWater_mode() {
		return water_mode;
	}
	public void setWater_mode(int water_mode) {
		this.water_mode = water_mode;
	}
	public int getWater_num() {
		return water_num;
	}
	public void setWater_num(int water_num) {
		this.water_num = water_num;
	}
	public int getFree_water_num() {
		return free_water_num;
	}
	public void setFree_water_num(int free_water_num) {
		this.free_water_num = free_water_num;
	}
	public int getBird_max() {
		return bird_max;
	}
	public void setBird_max(int bird_max) {
		this.bird_max = bird_max;
	}
	public int getAuto_deposit() {
		return auto_deposit;
	}
	public void setAuto_deposit(int auto_deposit) {
		this.auto_deposit = auto_deposit;
	}
	public int getHupai_need() {
		return hupai_need;
	}
	public void setHupai_need(int hupai_need) {
		this.hupai_need = hupai_need;
	}
	public int getFengding() {
		return fengding;
	}
	public void setFengding(int fengding) {
		this.fengding = fengding;
	}
	public int getLiuju_zhuang_lose() {
		return liuju_zhuang_lose;
	}
	public void setLiuju_zhuang_lose(int liuju_zhuang_lose) {
		this.liuju_zhuang_lose = liuju_zhuang_lose;
	}
	public int getCph_timer() {
		return cph_timer;
	}
	public void setCph_timer(int cph_timer) {
		this.cph_timer = cph_timer;
	}
	public int getBig_cal_huxi() {
		return big_cal_huxi;
	}
	public void setBig_cal_huxi(int big_cal_huxi) {
		this.big_cal_huxi = big_cal_huxi;
	}
	public int getZhaipai() {
		return zhaipai;
	}
	public void setZhaipai(int zhaipai) {
		this.zhaipai = zhaipai;
	}
}
